The Nintendo DS game I've been working on for the past few years is up on Kickstarter! The game is done, but we just need to raise some funds to get it released on DSiWare and 3DS eShop. I was art director and one of the sprite animators on the project, so if you like my art, please go check it out!
Robots! Mermaids! Geometric puzzles! Time travel! Space T.Rex! Go go go go go!
Here's the link! [link]
Two weeks and $1467 left to go! Help us make this happen!
_________________________________________________________________________
Long version:
So, those of you who have been following me for a while may know that I work as an indie game developer. For the better part of the past three years, I've been working on a follow-up to our 2009 Nintendo DS release, Hands On! Tangrams, called Orion's Odyssey: A Pattern Blocks Adventure. Like Tangrams, the gameplay is mostly puzzle-centric, but this ended up being a much deeper game, with a full adventure mode and lots of fun characters and humorous scenarios.
The game began development on the Nintendo DS, and as poor indie devs each working multiple jobs, we weren't able to complete the game before the publishing landscape changed dramatically. Whereas a few years ago, there were plenty of small publishers out there willing to take a risk on more niche titles on the DS, that's changed as the DS was replaced by the 3DS and indies have mostly flocked to smartphones where they can self-publish. Unfortunately, since the game was built from the ground up for the DS, converting it to another platform wasn't practical. For about a year, we tried to find a publisher, and while we received some promising feedback, ultimately, no one was willing to take a risk on an unknown IP from a small developer.
Fortunately, Nintendo had introduced their own downloadable services with DSiWare and the Nintendo eShop, and our current goal is to get Orion's Odyssey published there. We need some help, though! We still need to raise enough money to obtain an ESRB rating and pay for external game testing to make sure the game is up to Nintendo's standards. For that, we have launched a Kickstarter campaign to raise the funds.
We've put years of our lives into this game and desperately hope that this is our chance to get it out there for the world to see. The plan is to release it on the Nintendo DSi and 3DS in downloadable form. We have backer rewards that include a download code for the game on 3DS (still checking to see if we can do codes on DSi, and please note that while it will be playable on 3DS, it's still a 2D game, as we do not have 3DS-specific development tools at this time) and also other physical rewards (pins, t-shirts, keychains, statues) for anyone who might want to support the project but doesn't have a DSi or 3DS at the moment. Right now we're planning for a North American digital release, but we are looking into seeing if there's a chance we can get on the European DSiWare/eShop as well.
Please check out the game and help us spread the word! We have just two weeks to make our goal, so we can use all the help we can get!
Thanks for reading, and here's the link again:
[link]
Love you guys!










